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When we speak about RWX scripting, this is about modeling (creating models) and not about building commands in Activeworlds |
On the webpages of 2019, you have an overview of all the RWX commands. You can also read how to open existing RWX files in Notepad++. The rwx scripting is too complicated to create entire models, but with Notepad++ , you can modify/edit existing models, without having to use a modeling program for it. |
venice3d.net/2019create62.html |
But in this article, you will see examples about how to "edit" models with Notepad++ |
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( Click upon the buttons below to read more ) |
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